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Games / Playable

Relic Run

A 3D endless runner through jungle ruins with coins, obstacles, real corners and branching paths.

Relic Run jungle ruins, stone path and runner on the start screen

The idea

A 3D jungle runner where the path actually turns. Run through ruins, collect coins, jump obstacles, slide under arches and choose a direction at forks.

What I worked on

Built route generation, branching paths, moving scenery, collision handling and procedural sound. Keyboard controls, swipes and on-screen buttons support desktop and touch play. Your personal best stays in the current browser.

How to play

Use the left and right arrows or A/D to change lanes. At a corner, turn when the prompt becomes gold. Jump with the up arrow, W or Space; slide with the down arrow or S. Press P or Escape to pause. On touch devices, swipe or use the on-screen buttons.

Context & attribution

An independent jungle runner built with Three.js. The bundled Three.js library retains its MIT license.