
Claude Graft
Several Claude accounts. One place to work.
Some become useful tools. Some become games.
Others teach me something along the way.
24 projects across a few different interests

Several Claude accounts. One place to work.

Understand a language model by taking it apart.

Find posting windows worth testing.

A research workflow, from question to backtest.

Run the jungle ruins, read the corners, and choose your path.

A small kingdom. An entire world in one HTML file.

Claude Desktop, connected to your Ollama gateway.
Match the model to the message.

A first-person browser platformer generated by Astra from a single prompt.

Turn deep learning ideas into experiments: fit models, explore tensors and inspect neural networks in your browser.
Ask questions about PDFs with a local retrieval pipeline using Ollama, LangChain and Chroma.
Explore iPhone and Samsung Galaxy design through scrolling 3D transformations, rotation and folding displays.
A vintage-phone music player with four handsets, an original mixtape, online discovery and synchronized lyrics.
An experimental world where a language model plans geography and guides procedural places as you explore.
A procedural building-collapse experiment rendered in Unity, exploring load paths, physics and dust.
Turn a collection of buildable ideas into linked notes, browsable maps, designs and implementation plans.
Run bounded batches of coding tasks with retries, timeouts, validation and compact result reports.
Two reusable agent configurations for moving lengthy checks and log scans into focused delegated tasks.
A reusable Docker development environment with remote access, GPU passthrough and persistent workspace storage.
Explore computational antibiotic target discovery using metabolic models and flux balance analysis.
Study prognostic covariate adjustment through a literature archive and simulation experiments.
A computer-vision learning project that trains a hand-gesture detector from labeled webcam images.
Compare common classifiers and scaling methods in a notebook-based machine-learning study.
A small arcade game built to explore functional programming, world state and collision handling.