am.
Games / Coursework

Space Invaders in Scheme

A small arcade game built to explore functional programming, world state and collision handling.

The idea

A small arcade game built to explore functional programming, world state and collision handling.

What I worked on

Implemented game mechanics as part of How to Code: Simple Data coursework.

Context & attribution

A coursework implementation for How to Code: Simple Data, using Scheme/BSL and Racket.

Running it

This game runs locally in Scheme/BSL or Racket. The repository includes the code and setup instructions; it is not a browser game.